Finding optimal solutions for voting game design problems
In many circumstances where multiple agents need to make a joint decision, voting is used to aggregate the agents' preferences. Each agent's vote carries a weight, and if the sum of the weights of the agents in favor of some outcome is larger than or equal to a given quota, then this outcome is decided upon. The distribution of weights leads to a certain distribution of power. Several `power indices' have been proposed to measure such power. In the so-called inverse problem, we are given a target distribution of power, and are asked to come up with a game in the form of a quota, plus an assign... Mehr ...
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Dokumenttyp: | Artikel |
Erscheinungsdatum: | 2014 |
Schlagwörter: | Netherlands / Information and Communication Technologies / SP1-Cooperation / proactive / EC / FP7 / Foundational Research on MULTIlevel comPLEX networks and systems / fet-fp7 / Knowmad Institut / European Commission / FET FP7 / Dynamics of Multi-Level Complex Systems (DyM-CS) / Artificial Intelligence |
Sprache: | unknown |
Permalink: | https://search.fid-benelux.de/Record/base-26811502 |
Datenquelle: | BASE; Originalkatalog |
Powered By: | BASE |
Link(s) : | https://www.openaccessrepository.it/record/114587 |